Fishing
Fishing Guide: (C) Mugi
All bold type is new information and research done by Bariat/Plethoras
For the most part all information is still current as of this posting
10/28/2008
Main
Okay since the most fun addon in C4 is fishing, I wrote a guide to it. If you have more
info, or you find an error, please contact me and I'll fix it/add it.
Contact me, use: mugimugi (at) bredband (dot) net
First off, to start fishing you need to locate the Fishermen's Guild members, so far I've noticed
that they are all located in harbors and magic shops in towns.
Version
- 0.14: 2008/10/28
- 0.13: 2006/02/10 Added more fish drops, Added one missing recipe, Added info about skills.
- 0.12: 2006/02/09 Added a ton of new fish drops, and Updated Quest for fish shot.
- 0.11: 2006/01/27 Added all the missing commong crafting recipes.
- 0.10: 2006/01/18 Added all skill lv cost's, Added HP to all fishes.
- 0.9: 2006/01/13 Added more fish data, corrected an error in lure effects, added skill cost.
- 0.8: 2006/01/13 Fixed some spelling and grammar errors, added a lot of info about lures and fish.
- 0.7: 2006/01/13 Fixed Fishing Areas, Monsters with correct data, added more fishes.
- 0.6: 2006/01/12 Added a TON of recipes
- 0.5: 2006/01/12 Added Quest: Lanosco's Special Bait.
- 0.4: 2006/01/11 Added the other fishing quests, haven't written anything about them yet.
- 0.3: 2006/01/11 Corrected a few things, Updated Quest for Fishing Shot, Skills.
- 0.2: 2006/01/11 Added Fishing Areas and Recipes.
- 0.1: 2006/01/11 The start of this guide.
Items
Fishing Rod
First off you need a fishing rod, They vary in grade and price ^^ also they need different
level of fishing shots. The difference between them is apparently that the amount of damage
you deal to the fish.
Prices
- Baby Duck Rod (NG): 36k
- Albatross Rod (D): 120k
- Pelican Rod (C): 480k
- Kingfisher Rod (B): 1.44m
- Cygnus Pole (A): 4.8m
- Triton Pole (S): 12m
The Lures
Now about the lures, there are three different colors, Yellow, Green, Purple. All three
of them have three different grades, Low, Medium, High. The difference between grades is that the
higher grade has a slightly higher chance to pull up better fish, also the fish bite much
faster.
There are also three beginner lures. But they are a bit special -- they will show you which skill
to use (see [How to fish]) when you fish with them. The downside is that they seem to only pull up a
low type of fish. However, they are awesome to use if you're fishing for the first type; buy 20 or so
of 'em and try it. All fishing rods use the same lures, so at higher levels it will be cheaper
in the end to fish.
Prices
- Green Colored Lure - For Beginners: 60a
- Purple Colored Lure - For Beginners: 84a
- Yellow Colored Lure - For Beginners: 72a
- Green Colored Lure - Low Grade: 120a
- Green Colored Lure - Medium Grade: 144a
- Green Colored Lure - High Grade: 180a
- Purple Colored Lure - Low Grade: 180a
- Purple Colored Lure - Medium Grade: 216a
- Purple Colored Lure - High Grade: 240a
- Yellow Colored Lure - Low Grade: 144a
- Yellow Colored Lure - Medium Grade: 180a
- Yellow Colored Lure - High Grade: 216a
Lure Effects
The lures are supposed to help you catch a particular type (ugly, nimble, or fat) of fish.
According to their descriptions, green is supposed to catch more nimble, yellow more ugly, and
purple more fat. However, my own tests do not show this.
After trying 30 of each type of lure, I had the following successful fish catches:
- Green: 54% Ugly, 31% Nimble, 15% Fat
- Yellow: 41% Ugly, 9% Nimble, 50% Fat
- Purple: 28% Ugly, 32% Nimble, 40% Fat
Fishing Shots
This is basically the same as soulshot, it doubles the damage given to the fish.
Be warned, if you do the wrong move to catch the fish (see [How to fish]), the fishing shot
doubles the healing given to the fish. I don't recommend spamming these as they should just
be used for hard-to-catch fish. You can't autospam them either. In any event if you got a
NG fishing rod you also need NG shots . To obtain shots you need to do the quest
described at the bottom of this document ([Quest: Quest for Fishing Shot]).
Skills
You also need skills to fish, they don't require SP (Luckily) but they cost money. You buy them
from the fishing guide NPC. Select "Please teach me to fish." in the menu and you get to
the skills.
To fish you need the 4 skills -- Fishing, Pumping, Reeling, and Fishing Expertise.
Fishing is an active skill, and level 1 is the only level. The other three have many levels.
One VERY important thing some classes third class transfer require you to fish up big white
fishes, that meens lv 24 Fishing, it's doable with 23 and 25, but if you got lv 26 fishing
your not able to fish this up. The fish you need is Big White Fat Fish and Big WHite Nible
Fish, so if you plan to lv fishing expertise abow 25, I recomend to fish up that fish befor.
Fishing Expertise
Fishing Expertise determines the color of the fish and level of monsters that you fish up.
Expertise Fish
- Level 1-3: Green fish (Small, normal, Big)
- Level 4-6: Jade fish (Small, normal, Big)
- Level 7-9: Blue fish (Small, normal, Big)
- Level 10-12: Yellow fish (Small, normal, Big)
- Level 13-15: Orange fish (Small, normal, Big)
- Level 16-18: Purple fish (Small, normal, Big)
- Level 19-21: Red fish (Small, normal, Big)
- Level 22-24: White fish (Small, normal, Big)
- Level 25-27: Black Fish (Small, normal, Big)
So, for example, a Small Jade Ugly Fish is level 4 (as is a Small Jade Nimble fish, Small Jade
Fat fish, etc)
In general, about 50% of the fish that you catch will be at the level of your expertise, about
45% will be one level below, and about 5% will be one level above. Rarely you may catch fish
that are 2 levels above or below.
Pumping and reeling
Higher levels of Pumping and Reeling deal more damage to the fish each time you use the skill,
also the recharge timer seems to be a tiny bit faster for each level too.
Another thing to remember is never to have the Pumping and Reeling skill more than two levels
above Fishing expertise - they get a 5% penalty (5% less damage dealt) per each level
Cost
This is a table of how much adena it costs to level Fishing Expertise, Pumping, and Reeling.
For example, leveling Fishing Expertise from 4 to 5 requires 500a. The third column is the
total cost to reach that level. For example, to go from Pumping level 0 to Pumping level 8
would require 6,060a.
Level Cost Total cost
- 10a 10a
- 50a 60a
- 200a 260a
- 300a 560a
- 500a 1,060a
- 800a 1,860a
- 1,600a 3,460a
- 2,600a 6,060a
- 4,000a 10,060a
- 6,700a 16,760a
- 8,000a 24,760a
- 10,000a 34,760a
- 16,000a 50,760a
- 23,000a 73,760a
- 30,000a 103,760a
- 40,000a 143,760a
- 53,000a 196,760a
- 66,000a 262,760a
- 80,000a 345,760a
- 93,000a 438,760a
- 100,000a 538,760a
- 120,000a 658,760a
- 130,000a 788,760a
- 140,000a 928,760a
- 160,000a 1,088,760a
- 173,000a 1,261,760a
The Total cost for all skills are: 3,785,200a
Skills Earned by Fishing
By fishing you can also obtain new skills; to obtain them you need to fish and sell the reward
to the NPC. To get these skills you need Proof of Catching a Fish, you get these by either
fishing them up or trading your common craft items for them. See [POCF Rewards] below.
All skills except Expand Trade you can learn every 10 levels (lv 10, 20, 30, 40, 50, 60, 70).
Expand Common Craft:
This expands the common recipe book by 6 slots per level, max 48 new slots.
- Level 1: 2000 Proof of catching a fish needed
- Level 2: 4000 Proof of catching a fish needed
- Level 3: 6000 Proof of catching a fish needed
- Level 4: 10,000 Proof of catching a fish needed
- Level 5: 10,000 Proof of catching a fish needed
- Level 6: 10,000 Proof of catching a fish needed
- Level 7: 20,000 Proof of catching a fish needed
- Level 8: 20,000 Proof of catching a fish needed
Expand Storage:
Expand warehouse storage by 6 slots per lv, max 48 new slots.
- Level 1: 4000 Proof of catching a fish needed
- Level 2: 8000 Proof of catching a fish needed
- Level 3: 20,000 Proof of catching a fish needed
- Level 4: 20,000 Proof of catching a fish needed
- Level 5: 60,000 Proof of catching a fish needed
- Level 6: 60,000 Proof of catching a fish needed
- Level 7: 100,000 Proof of catching a fish needed
- Level 8: ??? Proof of catching a fish needed
Expand Inventory:
Expand the inventory by 6 slots per lv, max 48 new slots.
- Level 1: 4000 Proof of catching a fish needed
- Level 2: 8000 Proof of catching a fish needed
- Level 3: 20,000 Proof of catching a fish needed
- Level 4: 20,000 Proof of catching a fish needed
- Level 5: 60,000 Proof of catching a fish needed
- Level 6: 60,000 Proof of catching a fish needed
- Level 7: 100,000 Proof of catching a fish needed
- Level 8: ??? Proof of catching a fish needed
Expand Dwarven Craft:
(ONLY Dwarf classes, Mainly Warsmith, This skill is learned by your normal
skill trainer and not the fishing NPC)
Expand the Dwarven recipe book by 6 slots per level, max 48 new slots.
- Level 1: 2000 Proof of catching a fish needed
- Level 2: 4000 Proof of catching a fish needed
- Level 3: 6000 Proof of catching a fish needed
- Level 4: 10,000 Proof of catching a fish needed
- Level 5: 10,000 Proof of catching a fish needed
- Level 6: 10,000 Proof of catching a fish needed
- Level 7: 20,000 Proof of catching a fish needed
- Level 8: 20,000 Proof of catching a fish needed
Expand Trade:
Expand the buy/sell slots in a private store by 1 per level, max 3 new slots.
- Level 1: 10,000 Proof of catching a fish needed
- Level 2: 20,000 Proof of catching a fish needed
- Level 3: 40,000 Proof of catching a fish needed
(Learned lv 40, 55, 65)
How to fish
It's quite easy to catch a fish, if you're a beginner I recommend that you use the beginner
lures as it will show an icon of the skill you need to use, it's quite fast to learn how to fish
thought.
You need to find a section of deep water (deep water would be any water that shows a breath meter
when you swim in it). You'll need the following on your hotbar: Fishing, Pumping, and Reeling.
If you did the fishing shot quest, you'll want them on your hotbar as well. You probably also want
to hot key your main weapon and some damage dealing skills for when you fish up a monster.
Stand on the shoreline and face the deep water. Then you use the 'Fishing' Skill and your
character will start to fish. You'll see a new window popup that shows your bobber.
Now whats left to do is to catch a fish with the Reeling and Pumping skill.
There are a few ways to notice what skill to use. One of them is to look at the motion of the
bobber but this is a tricky way. I noticed that the best way is to look at the fish's HP and
ignore the rest:
- If the fish HP bar is standing still: Pumping
- If the fish HP bar is slightly regenerating itself: Reeling
If you use the correct skill, the fish will go down by a fixed amount of hit points.
However, if you use the wrong skill, the fish will instead gain that same amount of HP.
If you can get the fish's HP to 0 before the time runs out, you get the fish.
That's about all there is to it. It goes quite fast to learn to fish, maybe an hour or two and
you will find it very easy.
Fishing Areas
It doesn't matter where you fish. The fish and monsters are totally dependent on your skill
and character levels. Any deep water will do.
Monsters
Remember that you can fish up monsters, but it's not as bad as it sounds. When you kill it
it seems to always drop something, either shots or the lure you used to fish it up . But you
need to be ready to attack it, they can come any time when you fish up a fish.
The monster that spawns seems to depend on your character level; they seem to be green to yellow.
POCF Rewards
POCF = Proof of Catching a Fish.
Okay there are a few different rewards you can obtain by fishing. The items you obtain are
mainly mats for common crafting. But you can also get common crafting recipes, key items,
Proof of Catching a Fish, and monsters.
When you get a fish you can double click it to "open" it. There is about a 50% chance of failing
to open a fish ^^ remember that, if you ask me it seems somewhat high. Most of the time you'll
get common craft materials, which can either be used in a common craft recipe or traded for POCF
at the fishing NPC. Note that it's a good idea to make higher-level materials if you want to get
POCF -- for example, 4 Fish Oil (worth 4 POCF) can be made into a Greater Fish Oil (worth 5 POCF).
Mats
- Fish Oil: 1 POCF
- Greater Fish Oil: 5 POCF
- Premium Fish Oil: 25 POCF
- Fish Scale: 4 POCF
- Shiny Fish Scale: 6 POCF
- Fish Gem: 10 POCF
- Shiny Fish Gem: 20 POCF
- Thin Fish Bone: 6 POCF
- Thick Fish Bone: 9 POCF
Fish
- Main article: Fishing/Fish
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